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Mathematical literacy for everyone using arithmetic games
University West, Department of Economics and IT, Division of Media and Design. (IT och lärande LINA)
2012 (English)In: In Proceedings of the 9th International Confernce on Disability, Virtual Reality and Associated Technologies / [ed] P M Sharkey, E Klinger, Readings: University of Readings , 2012, 87-96 p.Conference paper, Published paper (Refereed)
Abstract [en]

An innovative mathematics game shown to be effective for low-achieving mainstream students is tested in special education for learners with intellectual disabilities. The game relies on a graphical, intuitive representation for numbers and arithmetic operations to foster conceptual understanding and numbers sense, and provides a set of 2-player games to develop strategic thinking and reasoning skills.  The game runs on computers and interactive white boards, and as an augmented reality application at a science centre. We compare its use in special education and mainstream education with respect to usage, performance levels and learning gain. The game has been used by teachers in special educations, with gains in mathematical understanding, strategic thinking and communication skills as effects.

Place, publisher, year, edition, pages
Readings: University of Readings , 2012. 87-96 p.
Keyword [en]
educational game, mathematics eduction, intellectual disability
National Category
Human Aspects of ICT
Research subject
SOCIAL SCIENCE, Informatics; Work Integrated Learning; Child and Youth studies
Identifiers
URN: urn:nbn:se:hv:diva-4984ISBN: 978-0-7049-1545-9 (print)OAI: oai:DiVA.org:hv-4984DiVA: diva2:581683
Conference
International Conference on Disability, Virtual Reality and Associated Technologies
Funder
Knut and Alice Wallenberg Foundation
Available from: 2013-01-02 Created: 2013-01-02 Last updated: 2017-03-13Bibliographically approved

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Citation style
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Language
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