Remote Gaming Performance: A Comparison of Linux and Windows Remote Game Server network performance
2023 (English)Independent thesis Basic level (university diploma), 5 credits / 7,5 HE credits
Student thesis
Abstract [sv]
This report is meant to display the different performance between Windows and Linux gamingservers. The two authors have conducted elaborate and in-depth experiments and tests to be able to compare the network performances. The experiments were conducted using four different test persons playing 4 different games from our selfhosted game server. The server is a Sunshine Gamestream Server.
The results have shown that Windows had higher FPS and higher throughput, but that the latency was close to the same, down to the millisecond on each test.
The authors also find it fascinating that Linux Gaming has come a long way in the short amount of time it has had the chance to utilize the new Proton engine from Steam, and it shows promising results for the future of cloud gaming.
Place, publisher, year, edition, pages
2023. , p. 24
Keywords [en]
Moonlight, Sunshine, Gameserver, Linux, Windows
National Category
Software Engineering
Identifiers
URN: urn:nbn:se:hv:diva-20619Local ID: EXN300OAI: oai:DiVA.org:hv-20619DiVA, id: diva2:1790220
Subject / course
Computer engineering
Educational program
Nätverksteknik med IT-säkerhet
Supervisors
Examiners
2023-08-302023-08-222023-08-30Bibliographically approved