Speaking between fiction and reality: Language usage and code-switching in Game of Thrones
2020 (English)Independent thesis Basic level (professional degree), 10 credits / 15 HE credits
Student thesis
Abstract [en]
This paper focuses on code-switching between both real and constructed languages in the HBO series Game of Thrones. The aim is to see when code-switching occurs and what functions it has.
For data analysis different code-switching perspectives were considered: a sociolinguistic perspective, a language use and speaker perspective, and a grammatical perspective. As it is difficult to analyse code-switching in a grammatical perspective when you do not speak the other language in the dialogue, the sociolinguistic perspective and the language use and speaker perspective were the perspectives used for the analyses. There is one exception of when a grammatical perspective is mentioned in the third scene.
The results show that the characters code-switch for different reasons, but only between sentences and never within one sentence unless there is a need for a borrowing certain words. The reasons for code-switching are different for the characters, but they are all used as ways to show the viewer something else about the situation or character. Further research is needed about code-switching involving constructed languages usage in TV series.
Place, publisher, year, edition, pages
2020. , p. 41
Keywords [en]
Code-switching, constructed languages, Game of Thrones, television dialogue
Keywords [sv]
Kodväxling, konstgjort språk, Game of Thrones, tv-dialog
National Category
Educational Sciences
Identifiers
URN: urn:nbn:se:hv:diva-14940Local ID: EXE400OAI: oai:DiVA.org:hv-14940DiVA, id: diva2:1391601
Subject / course
Educational science
Educational program
Teacher Traning Programme
Supervisors
Examiners
2020-02-242020-02-052020-02-24Bibliographically approved