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2024 (English)In: Sustainable Production through Advanced Manufacturing, Intelligent Automation and Work Integrated Learning: Proceedings of the 11th Swedish Production Symposium (SPS2024) / [ed] Joel Andersson, Shrikant Joshi, Lennart Malmsköld, Fabian Hanning, IOS Press, 2024, Vol. 52, p. 660-671Chapter in book (Refereed)
Abstract [en]
The integration of virtual reality (VR) laboratories into welding education presents an array of potential advantages. It can be used at campus or in distance, and it offers an alternative when access to traditional laboratories is challenging. The economic benefits, including savings on material preparation and energy costs, along with the environmental, health and safety advantages of mitigating exposure to welding fumes, arc radiation, and electrical hazards, add further value and contribute to sustainability in welding education. The work presented here is an example of the integration of education in the areas of welding and informatics and research on immersive learning. A multidisciplinary team worked on the development of an immersive learning environment, including virtual laboratory areas for welding processes as well as for microstructural inspection of welds.
During the project, this learning environment, and the contained virtual laboratories, have been implemented by the researchers with the support from IT students, and tested, and improved with the feedback provided by students in welding technology, materials science, and manufacturing courses. Overall, more than twenty students from Informatics have been involved throughout the project, resulting in five bachelor theses, three master theses, three course projects in Immersive computing, and two course projects focusing on web development. The involvement of IT students has not only supported the development of the virtual learning environment, but it has also created new avenues for future research and developments in immersive computing.
Place, publisher, year, edition, pages
IOS Press, 2024
Series
Advances in Transdisciplinary Engineering, ISSN 2352-751X ; 52
Keywords
Welding, immersive technologies, education, virtual reality, work integrated learning
National Category
Learning Manufacturing, Surface and Joining Technology
Research subject
Production Technology
Identifiers
urn:nbn:se:hv:diva-21486 (URN)10.3233/atde240207 (DOI)9781643685106 (ISBN)9781643685113 (ISBN)
Note
CC BY NC 4.0
2024-04-152024-04-152024-04-18